rolanni: (Default)
[personal profile] rolanni
This subject has come up in three different conversations, under three different guises in the past 24 hours, so I thought I'd bring it here and see what y'all think.

What, exactly, is with the need to have stories be "realistic"?  I mean -- a news story, that has to be "realistic," because you're reporting facts; events that actually happened, words that were actually spoken, actions that were actually taken or not taken. 

A fictional story, though -- note the use of the word fictional, as in science fiction -- that can be any dern thing the author wants it to be, provided she can bring it off.  Back when I was learning how to write, there was this thing that readers brought to a story called, "The willing suspension of disbelief," which is that piece of human consciousness that says, "Tell me a story."

It's not my job as a science fiction writer to teach piloting, or math, or genetics, or, heck, the fine art of gambling.  It's my job to tell the best dern story I can, right now, and if I do it right, and don't jostle the elbow of that  willing suspension of disbelief, then the story will deliver an emotional punch far different, and (IMNSHO) far deeper than that delivered by a "factual" story.

To recap -- I don't care if the premise of "The Cold Equations" is "realistically" flawed, or if the "realistic" math "proves" that that 98 pounds of extra cargo wouldn't make a bit of difference in the med ship reaching its port.  What I care about is the melant'i play -- the working out of the relationships; the exploration of human error, and necessity.

What about you?  Does a story have to be "realistic" in terms of what we know now in order to engage your interest and your heart?  Why or why not?

Date: 2006-09-05 12:22 am (UTC)
sraun: portrait (Default)
From: [personal profile] sraun
I can do willing suspension of disbelief - usually. There are some things that will snap me out of it.

One of them is in the first Pern book - Lessa Jumps back 250 (or some such) number of years, in one swell foop. And just barely survives the experience. The assembled Weyrs then time jump forward with her, in many smaller jumps. There's a two page chapter I have to skip every time - because McAffrey blew basic arithmetic! If you do the math - which I do automatically - they've only done enough jumps to be about half-way to their destination, and they're almost there - they're resting before doing their last jump forward, and it's going to be only about half the length of the jumps they've been doing. Not good.

So, I can forgive a lot - but it is possible to snap my disbelief suspenders. The farther the story is from modern day, the harder they are to snap. And there are things that will bother me about a story after it's finished that won't bother me in the middle of it - these make me less likely to re-experience (read or watch) the story, but usually don't interfere with the initial enjoyment.

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